top of page

Apostrophe

Simplifying business tasks for artists, allowing more time for creativity

Property 1=Variant3.png
LandingPage1.png
LandingPage2.png
LandingPage3.png

•Inventory•Sales•CRM•

Let's connect!

How might we improve the efficiency of tracking inventory and selling art while tailoring the process to the specific needs of artists?

The Problem

The Solution

ArtistsBFF_mockupfull.png
  • Streamlined inventory upload

  • Industry-specific sales integration

  • Sales data insights

  • Advanced art filtering

  • Seamless viewing room sharing

  • Artwork status tracking

Contact Management

Uploading Artwork​

Creating Viewing Rooms

Inventory Management

MVP Features

Introducing artists' new BFF

MVP features

Uploading Artwork​

Creating Viewing Rooms

Inventory Management

Contact Management

Our design journey

The Process

Discovery

Synthesisis

Reflection

Ideation

Delivery

Artists require flexible payment methods tailored to various sales channels.

PDF portfolios and catalogs are prevalent in the industry but hard to fully integrate digitally.

Artists lack art-specific tools for managing their inventory effectively.

Insights that guided our design decisions

Main Research Findings

Unpaid work and client chasing are common artist challenges.

Artists prioritize clear, accurate presentation to improve sales communication.

Building relationships within the art world is important for artists' growth and opportunities.

Prototype Walkthrough

Apostrophe step-by-step ✨

Send online viewing room (OVR) link to client and check insights

Mimics real-life private showings and can be sent to non-app members

Art-specific inventory and sales setup with flexible sign-up and draft-saving

Share virtual art rooms and gather performance data seamlessly

Sign up or log in, upload inventory, set purchase mode, and save drafts

Filter and select artworks for private showing

Click here to explore the clickable prototype.

Cursor Icon.png

🎨 So, how did we arrive to the end product?

Our team's Structure

Meet the dream team

PM, UX Designer​

Research Lead

UI Designer

UX Designer

My key contributions: stakeholder communication, user flows, design studio, visual design, prototyping, usability testing, journey mapping, user interviews, and presentation decks.

Client Interviews

Gathering client insights

Takeaways:

  • Apostrophe's existing B2C business could scale into B2B opportunities by leveraging OVR links.

  • The art-fintech intersection supports Apostrophe's mission to eliminate artist stigma and foster upward mobility with access to the right financial tools and integrations.

  • Apostrophe's goal is to offer an art-specific business tool to be the main organizational tool for artists.

Business Research

Takeaways:

  • Creating an iOS app and pursuing B2B sales opportunities would set our client apart from other existing products in this space and expand their market presence.

Mapping the business space

To create an art-centric product, we conducted a contextual inquiry at Pen and Brush, a local gallery, which influenced our minimalistic UI design. We learned that a simple color palette, along with careful attention to typography, sizing and spacing, would allow the art to stand out, emphasizing the unique characteristics of each artist's style.

Contextual Inquiry

Understanding art presentation standards

The little text that was visible was sans serif typeface. Simple and straightforward.

There seems to be thought put into spacing, framing, and grouping.

The art was displayed on white walls.

The gallery's facade has a minimalistic design. It has large windows with black, straight-lined details denoting elegance but being welcoming at the same time.

We established a concise three-week timeline, with designated time for research, research synthesis, design, and assembling our deliverables. This approach proved essential in maintaining focus and efficiently managing our tasks during busy periods.

How we organized ourselves

Timeline

Click here to see our Notion board.

Creating the experience

Our toolbox

Design

Plan

Present

Communicate

Figma

Notion

KeyNote

Zoom

User Interviews

Artists revealed insights on organic networking, payment challenges, and inventory management

We conducted user interviews with seven artists to understand their challenges. These discussions unveiled insights about the significance of organic client interactions in networking events, payment difficulties, and difficulties keeping an up-to-date inventory. These findings directly influenced our app's design.

"I would love to update my inventory more often but I never have the time."

"Networking has been crucial to open more opportunities. Events, especially pre-openings, are where I consistently make sales."

"Being a self-employed artist is rewarding, but chasing payments can be incredibly challenging and time-consuming."

Our research findings provided valuable insights that not only validated our initial problem statement, but also helped us tailor the solution to the specific needs of artists.

Validating the Problem & Tailoring the Solution

Based on the insights from our interviews, we crafted Morgan, a persona who embodies our typical user. Morgan's experiences and needs were instrumental in shaping our design approach, guiding our process while ensuring that we addressed the target audience's goals, needs, and frustrations.

Persona

Who are we designing for?

We considered these key metrics during design

Metrics

Simplified onboarding with optional inputs for later completion, increasing user sign-ups.

Registrations

Engagement

Retention

Sales

Tailored the app to match artists' unique language and business needs, ensuring they stay actively involved.

Designed features that lead to measurable progress and financial success, encouraging long-term app use.

Included detailed sales insights in the dashboard, empowering artists to make informed decisions and track their success.

In stakeholder meetings, we prioritized these metrics to ensure alignment with our design goals. Post-launch, they will serve as vital indicators of the app's success.

User Journey

A day in the life

Morgan's experiences led us to create both an existing and an anticipated user journey during a pre-opening. These journeys outline her actions and emotions, while also pinpointing the moments where our app can be most helpful to artists. 

Click here to see the full existing and anticipated journey maps.

Generating ideas

Design studio & user flows

After establishing a firm grasp of the initial features to be designed, we formulated user flows and rapid sketches to steer our design direction when working on the screens. This experience reaffirmed the effectiveness of collaborative ideation as a valuable tool for exploring diverse solutions to a problem.

Flow #4: Select artworks for private showing & send online viewing room (OVR) link to client

Flows #2 & #3: Upload inventory & set purchase mode

Flow #1: Log In & Sign Up

Solution

We pivoted our strategy, prioritizing a scalable payment setup within the app. This allows for easy integration of various payment solutions like Affirm later.

💡

Unexpected challenge

During ideation, we realized that integrating third-party payment processors for non-app users would require a separate site, delaying handoff.

User testing

We conducted two rounds of testing with five participants in each round. The feedback from these tests influenced our design refinements, with the main changes detailed below.

We moved the “View All” filter to a filtering screen... 

... and added an actionable word such as “create” preceding “Viewing Room”

Prototype V.1

Prototype V.2

Prototype V.2

Prototype V.1

Prototype V.2

We added a label next to them to clearly indicate availability.

Users expressed confusion regarding the meaning of the artwork availability icons.

Prototype V.2

Prototype V.2

Prototype V.3

Prototype V.3

Users were confused by having to scroll down the page multiple times...

We updated the button's style to be consistent with the action buttons from other screens....

We introduced a “select” button to only make checkboxes appear when needed.

Changes led to a 49 second time reduction (▼-49s) and 8% higher satisfaction ratings (▲+8%)

Prototype V.1

Prototype V.1

Prototype V.2

Prototype V.3

Prototype V.1

Prototype V.2

Prototype V.3

Prototype V.2

Prototype V.2

Users clicked on “View All” button instead of "Viewing Room". 

...and reduced the size of the image to have more available screen space.

Having checkboxes on screens where they were not needed confused participants.

...and could not locate the "Next" button easily.

See more case studies

Cookie Jar

Website dedicated to assisting long-term, unmarried couples in achieving their shared financial aspirations.

Concept Project

Phone & Desktop Site

Coming Soon

PlayPal Kids

Making financial literacy engaging through playful learning, fostering parent-child connections.

Concept Project

iPad & iPhone App

Sarah E. Atelier

Website redesign aiming to extend business reach from fashion consulting to interior design services.

Client Project

Responsive Site

Future Steps

What comes next?

SplashPic.png
  • Enhanced CRM: Integrate lead & deal tracking, task management, and communication history to strengthen client relationships.

  • Payment Integration: Finalize secure payment processing with solutions like Affirm for seamless transactions.

  • Shipment Tracking Integration: Explore integrating shipment tracking for artists and buyers to improve transparency and manage deliveries effectively.

Learnings

Project Takeaways

Understanding the nuances within user sub-segments unlocks value.

Artists (sculptors, photographers, etc.) have distinct inventory needs within a shared profession. Uncovering diverse needs within similar user groups is key to creating user-centric experiences.

​Stepping beyond your design comfort zone is essential for improvement. Our challenge was to design solely in black and white, paying close attention to spacing and size, resulting in a highly enjoyable UI and visual challenge.

Each design iteration offers new opportunities for learning. Testing and refining a product consistently yield fresh insights. As a designer, it's crucial to understand that designs are not static; the best products evolve with our users.

IterationsSection2.png

Every Version Counts!

Version history

Design Studio

1st Iteration

2nd Iteration

3rd Iteration

4th Iteration

IterationsSection.png

Feel free to reach out!

Designed and coded with ♥ between 2023-2024.

Project Overview

About Apostrophe

  • Apostrophe is a startup in the seed funding phase, preparing to launch in the Spring of 2024.

  • In collaboration with the Third Vista LLC agency, my team designed their MVP as a scalable iOS platform to be utilized during investor rounds.

  • The app's features include art upload, online viewing rooms, payment setup, and contact storage.

Project Scope

Deliverables

Comprehensive research report

My Role: UX/UI Designer, Team Lead l Client: Art Startup l Project Status: Complete
Industries: Art, Vertical SaaS, and FinTech

My Role: UX/UI Designer, Team Lead 
Client: Art Startup
Project Status: Complete
Industries: Art, Vertical SaaS, and FinTech

Specification document prepared for developers

Fully operational prototype

  • My key contributions: stakeholder communication, journey maps, user flows, UI design, visual design, prototyping, user testing, and presentation decks.
     

  • Team: 2 designers, 1 research lead

bottom of page